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Docs Módulo animacao_aeropendulo

softwares_aeropendulo.simulador_aeropendulo.animacao_aeropendulo.AnimacaoAeropendulo

Bases: AnimacaoAeropenduloInterface

Classe que implementa a aminação do Aeropêndulo.

Atributo

comprimento_braco: tamanho do braço do Aeropêndulo.

Source code in softwares_aeropendulo/simulador_aeropendulo/animacao_aeropendulo.py
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class AnimacaoAeropendulo(AnimacaoAeropenduloInterface):
    """
    Classe que implementa a aminação do Aeropêndulo.

    Atributo:
        comprimento_braco: tamanho do braço do Aeropêndulo.
    """
    def __init__(self, comprimento_braco=4.4) -> None:
        # Parâmetros do Aeropêndulo
        self.comprimento_braco = comprimento_braco
        self.scene = vp.canvas(title="<center><h1>Aeropêndulo</h1><center/>",
                               width=650,
                               height=580, align="left", autoscale=0, range=5,
                               center=vp.vec(0, 3, 0),
                               background=vp.vector(1.7, 0.7, 0.9),
                               color=vp.vec(1, 0.6, 0.6),
                               forward=vp.vec(-0.3, 0, -1))
        self.scene.range = 6
        # chamando a função para criar a aminação gráfica do Aeropêndulo.
        self.aeropendulo = self.__aminacao()
        self.__helice()

    def __aminacao(self) -> vp.compound:
        """
        Classe que implementa o Aeropêndulo.

        Args:
            comprimento_braco: tamanho do braço do Aeropêndulo.
        Returns:
            Retorna um objeto (vpython) que contêm a estrutura do Aeropêndulo.
        """
        self.base = vp.box(pos=vp.vec(0, -0.85, 0), size=vp.vec(30, 0.2, 15),
                           texture=vp.textures.wood)
        self.parede = vp.box(pos=vp.vec(0, 7.1, -7.55),
                             size=vp.vec(30, 16, 0.2),
                             color=vp.vec(0.1, 0.1, 0.1), shininess=0.01)
        self.sitio = vp.text(pos=vp.vec(0, 8.1, -7.45),
                             text="AEROPÊNDULO", color=vp.vec(1, 0.6, 0.6),
                             align='center', depth=0)

        self.__desenhar_pendulo()

        # Eixo de sustentação.
        self.eixo = vp.cylinder(pos=vp.vec(0, 5.2, 0.3), radius=0.09,
                                axis=vp.vec(0, 0, -2),
                                color=vp.vec(0.7, 0.4, 0.1))

        # Estrutura de sustentação do aeropêndulo.
        self.b1 = vp.box(pos=vp.vec(0, 1.7, -2), size=vp.vec(3, 8, 0.6),
                         color=vp.vec(0.8, 0.8, 0.8))

        self.b2 = vp.box(pos=vp.vec(0, -0.6, -1.5), size=vp.vec(4.5, 0.4, 2.5),
                         color=vp.vec(0.8, 0.8, 0.8))

        self.logo = vp.box(pos=vp.vec(0, 2.5, -1.799),
                           texture="https://i.imgur.com/D2xnkpF.png",
                           size=vp.vec(2, 2, 0.2))

        self.ufpa = vp.text(pos=vp.vec(0, 3.7, -1.7), text="UFPA",
                            color=vp.vec(1, 0.6, 0.6), height=0.5,
                            align='center', depth=0)

        return self.pendulo

    def __helice(self) -> None:
        self.helice = vp.box(pos=vp.vec(0.8, 0.6, 0),
                             size=vp.vec(0.05, 0.2, 2),
                             color=vp.vec(1, 1, 0))

        self.helice1 = vp.box(pos=vp.vec(0.8, 0.6, 0),
                              size=vp.vec(0.05, 0.2, 2),
                              color=vp.vec(1, 1, 0))
        self.helice1.axis = self.pendulo.axis
        self.helice1.size = vp.vec(0.05, 0.2, 2)
        self.helice1.rotate(axis=vp.vec(1, 0, 0),
                            angle=vp.pi/4)

        self.helice2 = vp.box(pos=vp.vec(0.8, 0.6, 0),
                              size=vp.vec(0.05, 0.2, 2),
                              color=vp.vec(1, 1, 0))
        self.helice2.axis = self.pendulo.axis
        self.helice2.size = vp.vec(0.05, 0.2, 2)
        self.helice2.rotate(axis=vp.vec(1, 0, 0),
                            angle=vp.pi/2)

        self.helice3 = vp.box(pos=vp.vec(0.8, 0.6, 0),
                              size=vp.vec(0.05, 0.2, 2),
                              color=vp.vec(1, 1, 0))
        self.helice3.axis = self.pendulo.axis
        self.helice3.size = vp.vec(0.05, 0.2, 2)
        self.helice3.rotate(axis=vp.vec(1, 0, 0),
                            angle=3*vp.pi/4.)
        self.helice1.visible = False
        self.helice2.visible = False
        self.helice3.visible = False

    def pause_giro(self) -> None:
        self.helice1.visible = True
        self.helice2.visible = True
        self.helice3.visible = True

    def girar_helice(self) -> None:
        self.helice1.visible = False
        self.helice2.visible = False
        self.helice3.visible = False

    def set_posicao_helice(self, angle):
        self.helice.rotate(axis=vp.vec(0, 0, 1),
                           angle=angle,
                           origin=vp.vec(0, 5.2, 0))
        self.helice.size = vp.vec(0.05, 0.2, 2)

        self.helice1.rotate(axis=vp.vec(0, 0, 1),
                            angle=angle,
                            origin=vp.vec(0, 5.2, 0))
        self.helice1.size = vp.vec(0.05, 0.2, 2)

        self.helice2.rotate(axis=vp.vec(0, 0, 1),
                            angle=angle,
                            origin=vp.vec(0, 5.2, 0))
        self.helice2.size = vp.vec(0.05, 0.2, 2)

        self.helice3.rotate(axis=vp.vec(0, 0, 1),
                            angle=angle,
                            origin=vp.vec(0, 5.2, 0))
        self.helice3.size = vp.vec(0.05, 0.2, 2)

    def update_helice(self, angle, ts) -> None:

        self.helice.size = vp.vec(0.05, 0.2, 2)
        self.helice1.size = vp.vec(0.05, 0.2, 2)
        self.helice2.size = vp.vec(0.05, 0.2, 2)
        self.helice3.size = vp.vec(0.05, 0.2, 2)

        self.helice.axis = self.pendulo.axis
        self.helice.size = vp.vec(0.05, 0.2, 2)
        self.helice1.axis = self.pendulo.axis
        self.helice1.size = vp.vec(0.05, 0.2, 2)
        self.helice2.axis = self.pendulo.axis
        self.helice2.size = vp.vec(0.05, 0.2, 2)
        self.helice3.axis = self.pendulo.axis
        self.helice3.size = vp.vec(0.05, 0.2, 2)

        self.helice.rotate(axis=vp.vec(0, 0, 1),
                           angle=angle*ts,
                           origin=vp.vec(0, 5.2, 0))
        self.helice.size = vp.vec(0.05, 0.2, 2)

        self.helice1.rotate(axis=vp.vec(0, 0, 1),
                            angle=angle*ts,
                            origin=vp.vec(0, 5.2, 0))
        self.helice1.size = vp.vec(0.05, 0.2, 2)

        self.helice2.rotate(axis=vp.vec(0, 0, 1),
                            angle=angle*ts,
                            origin=vp.vec(0, 5.2, 0))
        self.helice2.size = vp.vec(0.05, 0.2, 2)

        self.helice3.rotate(axis=vp.vec(0, 0, 1),
                            angle=angle*ts,
                            origin=vp.vec(0, 5.2, 0))
        self.helice3.size = vp.vec(0.05, 0.2, 2)

        # obs tentando ajustar o diro das hélices apenas para um lado ....
        # if x[1] + interface.valor_angle < np.pi/2:
        #     ag = 0.3
        # else:
        #     ag = -0.8

        self.helice.rotate(axis=vp.vec(1, 0,  0), angle=0.09)
        self.helice1.rotate(axis=vp.vec(1, 0, 0), angle=0.09)
        self.helice2.rotate(axis=vp.vec(1, 0, 0), angle=0.09)
        self.helice3.rotate(axis=vp.vec(1, 0, 0), angle=0.09)

    def __desenhar_pendulo(self) -> None:
        # Braço do Aeropêndulo.
        self.barra = vp.box(pos=vp.vec(0, -1.4, 0),
                            size=vp.vec(0.2, self.comprimento_braco, 0.2),
                            color=vp.vec(0.5, 0.5, 0.95))

        # Base que acopla o motor ao braço.
        self.base_motor = vp.cylinder(pos=vp.vec(-0.2, -4, 0), radius=0.4,
                                      axis=vp.vec(0.4, 0, 0),
                                      color=vp.vec(0.5, 0.5, 0.95))
        # Armadura do motor.
        self.base2_motor = vp.box(pos=vp.vec(0.4, -4, 0),
                                  size=vp.vec(0.4, 0.4, 0.4),
                                  color=vp.vec(1, 1, 0))

        # Eixo que da hélice do motor
        self.base_helice = vp.cylinder(pos=vp.vec(0.4, -4, 0), radius=0.05,
                                       axis=vp.vec(0.4, 0, 0),
                                       color=vp.vec(0.5, 0.5, 0.8))

        # Motor completo.
        self.motor = vp.compound([self.base_motor,
                                  self.base2_motor,
                                  self.base_helice])

        # Aeropêndulo
        self.pendulo = vp.compound([self.barra, self.motor])
        self.pendulo.pos = vp.vec(0.31, 2.7, 0)

__aminacao()

Classe que implementa o Aeropêndulo.

Parameters:

Name Type Description Default
comprimento_braco

tamanho do braço do Aeropêndulo.

required

Returns: Retorna um objeto (vpython) que contêm a estrutura do Aeropêndulo.

Source code in softwares_aeropendulo/simulador_aeropendulo/animacao_aeropendulo.py
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def __aminacao(self) -> vp.compound:
    """
    Classe que implementa o Aeropêndulo.

    Args:
        comprimento_braco: tamanho do braço do Aeropêndulo.
    Returns:
        Retorna um objeto (vpython) que contêm a estrutura do Aeropêndulo.
    """
    self.base = vp.box(pos=vp.vec(0, -0.85, 0), size=vp.vec(30, 0.2, 15),
                       texture=vp.textures.wood)
    self.parede = vp.box(pos=vp.vec(0, 7.1, -7.55),
                         size=vp.vec(30, 16, 0.2),
                         color=vp.vec(0.1, 0.1, 0.1), shininess=0.01)
    self.sitio = vp.text(pos=vp.vec(0, 8.1, -7.45),
                         text="AEROPÊNDULO", color=vp.vec(1, 0.6, 0.6),
                         align='center', depth=0)

    self.__desenhar_pendulo()

    # Eixo de sustentação.
    self.eixo = vp.cylinder(pos=vp.vec(0, 5.2, 0.3), radius=0.09,
                            axis=vp.vec(0, 0, -2),
                            color=vp.vec(0.7, 0.4, 0.1))

    # Estrutura de sustentação do aeropêndulo.
    self.b1 = vp.box(pos=vp.vec(0, 1.7, -2), size=vp.vec(3, 8, 0.6),
                     color=vp.vec(0.8, 0.8, 0.8))

    self.b2 = vp.box(pos=vp.vec(0, -0.6, -1.5), size=vp.vec(4.5, 0.4, 2.5),
                     color=vp.vec(0.8, 0.8, 0.8))

    self.logo = vp.box(pos=vp.vec(0, 2.5, -1.799),
                       texture="https://i.imgur.com/D2xnkpF.png",
                       size=vp.vec(2, 2, 0.2))

    self.ufpa = vp.text(pos=vp.vec(0, 3.7, -1.7), text="UFPA",
                        color=vp.vec(1, 0.6, 0.6), height=0.5,
                        align='center', depth=0)

    return self.pendulo

__helice()

Source code in softwares_aeropendulo/simulador_aeropendulo/animacao_aeropendulo.py
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def __helice(self) -> None:
    self.helice = vp.box(pos=vp.vec(0.8, 0.6, 0),
                         size=vp.vec(0.05, 0.2, 2),
                         color=vp.vec(1, 1, 0))

    self.helice1 = vp.box(pos=vp.vec(0.8, 0.6, 0),
                          size=vp.vec(0.05, 0.2, 2),
                          color=vp.vec(1, 1, 0))
    self.helice1.axis = self.pendulo.axis
    self.helice1.size = vp.vec(0.05, 0.2, 2)
    self.helice1.rotate(axis=vp.vec(1, 0, 0),
                        angle=vp.pi/4)

    self.helice2 = vp.box(pos=vp.vec(0.8, 0.6, 0),
                          size=vp.vec(0.05, 0.2, 2),
                          color=vp.vec(1, 1, 0))
    self.helice2.axis = self.pendulo.axis
    self.helice2.size = vp.vec(0.05, 0.2, 2)
    self.helice2.rotate(axis=vp.vec(1, 0, 0),
                        angle=vp.pi/2)

    self.helice3 = vp.box(pos=vp.vec(0.8, 0.6, 0),
                          size=vp.vec(0.05, 0.2, 2),
                          color=vp.vec(1, 1, 0))
    self.helice3.axis = self.pendulo.axis
    self.helice3.size = vp.vec(0.05, 0.2, 2)
    self.helice3.rotate(axis=vp.vec(1, 0, 0),
                        angle=3*vp.pi/4.)
    self.helice1.visible = False
    self.helice2.visible = False
    self.helice3.visible = False

pause_giro()

Source code in softwares_aeropendulo/simulador_aeropendulo/animacao_aeropendulo.py
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def pause_giro(self) -> None:
    self.helice1.visible = True
    self.helice2.visible = True
    self.helice3.visible = True

girar_helice()

Source code in softwares_aeropendulo/simulador_aeropendulo/animacao_aeropendulo.py
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def girar_helice(self) -> None:
    self.helice1.visible = False
    self.helice2.visible = False
    self.helice3.visible = False

set_posicao_helice(angle)

Source code in softwares_aeropendulo/simulador_aeropendulo/animacao_aeropendulo.py
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def set_posicao_helice(self, angle):
    self.helice.rotate(axis=vp.vec(0, 0, 1),
                       angle=angle,
                       origin=vp.vec(0, 5.2, 0))
    self.helice.size = vp.vec(0.05, 0.2, 2)

    self.helice1.rotate(axis=vp.vec(0, 0, 1),
                        angle=angle,
                        origin=vp.vec(0, 5.2, 0))
    self.helice1.size = vp.vec(0.05, 0.2, 2)

    self.helice2.rotate(axis=vp.vec(0, 0, 1),
                        angle=angle,
                        origin=vp.vec(0, 5.2, 0))
    self.helice2.size = vp.vec(0.05, 0.2, 2)

    self.helice3.rotate(axis=vp.vec(0, 0, 1),
                        angle=angle,
                        origin=vp.vec(0, 5.2, 0))
    self.helice3.size = vp.vec(0.05, 0.2, 2)

update_helice(angle, ts)

Source code in softwares_aeropendulo/simulador_aeropendulo/animacao_aeropendulo.py
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def update_helice(self, angle, ts) -> None:

    self.helice.size = vp.vec(0.05, 0.2, 2)
    self.helice1.size = vp.vec(0.05, 0.2, 2)
    self.helice2.size = vp.vec(0.05, 0.2, 2)
    self.helice3.size = vp.vec(0.05, 0.2, 2)

    self.helice.axis = self.pendulo.axis
    self.helice.size = vp.vec(0.05, 0.2, 2)
    self.helice1.axis = self.pendulo.axis
    self.helice1.size = vp.vec(0.05, 0.2, 2)
    self.helice2.axis = self.pendulo.axis
    self.helice2.size = vp.vec(0.05, 0.2, 2)
    self.helice3.axis = self.pendulo.axis
    self.helice3.size = vp.vec(0.05, 0.2, 2)

    self.helice.rotate(axis=vp.vec(0, 0, 1),
                       angle=angle*ts,
                       origin=vp.vec(0, 5.2, 0))
    self.helice.size = vp.vec(0.05, 0.2, 2)

    self.helice1.rotate(axis=vp.vec(0, 0, 1),
                        angle=angle*ts,
                        origin=vp.vec(0, 5.2, 0))
    self.helice1.size = vp.vec(0.05, 0.2, 2)

    self.helice2.rotate(axis=vp.vec(0, 0, 1),
                        angle=angle*ts,
                        origin=vp.vec(0, 5.2, 0))
    self.helice2.size = vp.vec(0.05, 0.2, 2)

    self.helice3.rotate(axis=vp.vec(0, 0, 1),
                        angle=angle*ts,
                        origin=vp.vec(0, 5.2, 0))
    self.helice3.size = vp.vec(0.05, 0.2, 2)

    # obs tentando ajustar o diro das hélices apenas para um lado ....
    # if x[1] + interface.valor_angle < np.pi/2:
    #     ag = 0.3
    # else:
    #     ag = -0.8

    self.helice.rotate(axis=vp.vec(1, 0,  0), angle=0.09)
    self.helice1.rotate(axis=vp.vec(1, 0, 0), angle=0.09)
    self.helice2.rotate(axis=vp.vec(1, 0, 0), angle=0.09)
    self.helice3.rotate(axis=vp.vec(1, 0, 0), angle=0.09)

__desenhar_pendulo()

Source code in softwares_aeropendulo/simulador_aeropendulo/animacao_aeropendulo.py
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def __desenhar_pendulo(self) -> None:
    # Braço do Aeropêndulo.
    self.barra = vp.box(pos=vp.vec(0, -1.4, 0),
                        size=vp.vec(0.2, self.comprimento_braco, 0.2),
                        color=vp.vec(0.5, 0.5, 0.95))

    # Base que acopla o motor ao braço.
    self.base_motor = vp.cylinder(pos=vp.vec(-0.2, -4, 0), radius=0.4,
                                  axis=vp.vec(0.4, 0, 0),
                                  color=vp.vec(0.5, 0.5, 0.95))
    # Armadura do motor.
    self.base2_motor = vp.box(pos=vp.vec(0.4, -4, 0),
                              size=vp.vec(0.4, 0.4, 0.4),
                              color=vp.vec(1, 1, 0))

    # Eixo que da hélice do motor
    self.base_helice = vp.cylinder(pos=vp.vec(0.4, -4, 0), radius=0.05,
                                   axis=vp.vec(0.4, 0, 0),
                                   color=vp.vec(0.5, 0.5, 0.8))

    # Motor completo.
    self.motor = vp.compound([self.base_motor,
                              self.base2_motor,
                              self.base_helice])

    # Aeropêndulo
    self.pendulo = vp.compound([self.barra, self.motor])
    self.pendulo.pos = vp.vec(0.31, 2.7, 0)